User blog:Kindrindra/Fanclan: The Fae

Fey_Icon.pngul Reborn Spirits; The Fae
Born when an abundance of mana gathers in one place, enough to consolidate into a solid form, the Fae are mechevious spirits who value having a good time above all else. Messing with others come naturally to them, and while frequently underestimated, anyone who has actually had to deal with them can attest to their sheer persistence. However, their pranks rarely escalate to anything more, partially because staying fixed on something like that would bore them, and partially because their small mana-formed bodies do not pack a punch. At all.

TL;DR: They're fairies. They're good at disrupting opponents through hand destruction and force-resting. Their weakness is that they themselves don't excel at anything other than disruption.



The layout of their cards is still a work in progress. Anyone looking closely can easily tell that they're currently just pink Seraphim cards with the emblem replaced and the insignia slightly altered (the wings are shorter).

The majority, if not all of the initial batch (except probably the Legendary) are going to be Power 1. This is not a race with lots of buying power, this is a race that wins by slowing down other players enough for them to eek out ahead.

A common theme amongst their hand-attack cards is going to be "Your opponent reveals X cards, you take/discard 1 of them", which gives both you and your opponent a chance to affect the outcome. Ironically, it also serves as a interesting balancing factor, since players with bad hands with be less hurt with it than players with good hands (ah yes, which of my two dead Prevent Ability would you like to throw away?). I'm also planning on having a card, probably a Legendary Lightbringer, which straight-up increases the number of revealed cards by 1. Perhaps not just cards worded like these, but just a full out "[CONT] If a player would reveal a card(s), they reveal 1 more card.". Of course, I could just put a Racial Bonus on the relevant cards... But that's less fun.

The race does have a slight connection to "Jinx", similar to the way Seraphim have a connection to "Rock Wreck". However, for Fae it's merely a card that represents their playstyle, as opposed to how Rock Wreck is Seraphim's entire gameplan.

That's about all for now. Back to work!